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Suggestion - Hypnosis/mind control/magic remote/brainwashing

I know that vampires have the ability to hypnotize NPCs, but all that really does is increase some of an NPC’s stats, and I think you could do more with hypnosis and similar abilities.

How it would work Depending on how exactly the player is controlling another NPC, the specific mechanics could be different.

Hypnosis: Would probably be a skill they can learn similar to lockpicking, hairstyling, and medicine, and could require the use of an item like a spiral or a pendulum to induce (though I feel like having said item take up inventory space would be a bit annoying). Then, NPCs could be made increasingly more receptive to hypnosis with repeated exposure, though some NPCs could be more susceptible as a baseline than others. This option would also allow the player to hypnotize wild NPCs without having to jump through any hoops, as opposed to the options below.

Mind/Remote Control: Would probably be attached to a certain item received from a quest like a special chip or remote, a magic amulet, or a spell. Maybe it could be upgraded over time, but I feel like this is the route that can be the most powerful with the least amount of effort needed for the player to attain it.

Brainwashing: A special form of training a player would inflict on an NPC, would take time and effort and how many NPCs it can be used on at once might be limited.

Once a player has an NPC under their control, that NPC is in a trance, and the player could make them do certain things listed below. Depending on the method, the limits of the trance would vary. Going with normal hypnosis, the player could willingly snap an NPC out of a trance, or something might happen that snaps the NPC out of it on their own (though I personally would make this rare since I think it’d be annoying). With higher training, you could maybe implement a trigger phrase in an NPC that instantly puts them in a trance without having to properly hypnotize them.

What to DO with it The player could command an NPC in a trance to do all kinds of things for them. Below are just some examples.

Strip: Self-explanatory, the player commands the NPC to undress and that’s what they do.

Sex: Pretty simple, the player commands an NPC to have sex with someone, be that the player, or other NPCs (entranced or otherwise). This can be used to make NPCs that would under normal circumstances not have sex (in general or with certain other NPCs) have sex. This also covers making NPCs masturbate or use toys.

Arouse/Orgasm: This would increase an NPC’s lust hands-free and can induce a hands-free orgasm. These orgasms could be more powerful than normal or could be repeated or extended again and again. I imagine with high enough training the player could just issue a command to an entranced NPC and they orgasm immediately. Could also be used to tease NPCs, getting them CLOSE to orgasm but not letting them actually have it.

Follow: A good way to abduct NPCs without raising suspicion or alarm. Could also be used to abduct large groups of wild NPCs. Additionally, this could be used to have NPCs bring players to locations they otherwise wouldn’t have free or easy access to, like NPC houses, the church crypt, the convent, the lab, etc.

Question: Ask entranced NPCs questions and they’ll answer without hassle or resistance.

Sleep: Puts the entranced NPC to sleep, or otherwise knocks them out, so the player can do what they will with them without struggle. The player could also use this to make an NPC pass out and then book it after they’ve gotten what they want from them.

Position Commands: Sit, stand, kneel, bend over, move to the right, etc., pretty basic stuff

Doll: Similar to the above but the NPC isn’t ASLEEP, but is just unresponsive to their environment.

Stop: Time stop shenanigans without having to break any laws of physics, the NPCs freeze in a sort of tableau. Is also similar to doll I guess.

Ignore: Entranced NPCs act as though you aren’t there, so you can do what you want with them while they proceed as normal with their routine.

Pain: Inflict illusory pain on NPCs, could be used to train Masochism.

Self-Harm: Inflict REAL pain on NPCs. I’m personally not really into it but I know other people are. I feel like THIS should probably be something that snaps an NPC out of a trance once it goes too far (though it could already be too late by that point). I guess you could also hypnotize an NPC to harm or kill someone ELSE, but I also feel like that should snap them out, particularly if the NPC in question is a loved one and might be actively begging the entranced NPC to come to their senses.

Household Tasks: Cleaning, gardening, moving objects like mattresses, serving food (I don’t know if cooking would work since that requires a bit more brain power but bringing food to other NPCs seems plausible), and other menial chores. You could also make entranced NPCs eat and drink with this.

Activities: Make entranced NPCs sing, dance, stretch, play, work out, jump, etc.

Soil: Make an entranced NPC pee on command, assuming they don’t have an empty bladder. Could train piss too.

Animal Roleplay: Make entranced NPCs think they’re an animal and act like such. This would probably need to be implemented after the animal roleplay options are added, though I think with entranced NPCs they should go a step further and be even more animalistic, since they currently believe they really are an animal rather than just pretending to be one. Could also be used to make NPCs have sex with actual animals and train zoophilia. Dogs would bark, play fetch, and walk (and have sex) on all fours, cats would meow and purr and brush against people, cows would moo, etc.

Baby: Make an NPC act like a baby. Could be used to train infantilization.

Other Roleplay: Make NPCs roleplay other things, IE the other planned roleplay options and more. Could also make entranced NPCs act more sexually.

Hypnotherapy: Could be used to cure mental illnesses over time, or more broadly to alter behavior. Might require a player to be trained in psychology before it can be used.

Consensual non-consent: Can be lumped into this, why not?

Forget: Can be used to make NPCs not remember what happened while they were entranced, useful for controlling wild NPCs or avoiding run-ins with the law. Alternatively this could be the default and the player can instead have the NPC REMEMBER what happened in the trance.

Limits Again, may vary depending on the method. Hypnosis wouldn’t work on babies (at most I could see it putting them to sleep), some people would be resistant or immune to it (vampires, witches, aliens), and it takes some set-up to use. I think it would be fun if you could hypnotize groups all at once, but I imagine there’d be an upper limit. A normal-sized classroom full of kids? That could work. A big gym or auditorium where there are some people really far away? Probably not. I know in real-life hypnosis can’t ACTUALLY make you act against your will, but this is a fictional game that runs on Hentai logic with magic and aliens and telescopic impregnation in humans, so I think it can slide.

Mind/remote control and brainwashing would probably be on an NPC to NPC basis, you’d need to go around and enable the technique to work on everyone you want to control, rather than just have them look at a swirl or pendulum and enter a trance. Also these methods would, as stated before, probably require a specific item or a special process, respectively.